Mot-clé : Graphic

2014

Representation of Musical Computer Processes

Joint Conference ICMC / SMC 2014, Sep 2014, Athens, Greece. pp.1604-1609

The paper presents a study about the representation of musical computer processes within a music score. The idea is to provide performers with information that could be useful especially in the context of interactive music. The paper starts with a characterization of a musical computer process in order to define the values to be represented. Next it proposes an approach to time representation suitable to asynchronous processes representation.

INteractivité dans l'Ecriture De l'Interaction et du Temps

Dominique Fober, Yann Orlarey, Stéphane Letz

Mots-clés :
Interaction, Synchronization, Music, Score, Graphic, Process

2013

Programming Interactive Music Scores with INScore

Sound and Music Computing, Jul 2013, Stockholm, Sweden. pp.185-190

INScore is an environment for the design of interactive music scores that includes an original event-based interaction system and a scripting language for associating arbitrary messages to these events. We extended the previous version by supporting scripting languages offering a great flexibility in the description of scores and in the interactions with scores. The textual format is directly derived from the OSC message format that was defined in the original... Lire la suite

INScore is an environment for the design of interactive music scores that includes an original event-based interaction system and a scripting language for associating arbitrary messages to these events. We extended the previous version by supporting scripting languages offering a great flexibility in the description of scores and in the interactions with scores. The textual format is directly derived from the OSC message format that was defined in the original INScore version. This article presents the scripting language and illustrates its ability to describe interactions based on events, while remaining in the temporal space. It also introduces the IRCAM gesture follower and how it is embedded into INScore to provide gestural interaction capabilities.

INteractivité dans l'Ecriture De l'Interaction et du Temps

Dominique Fober, Stéphane Letz, Yann Orlarey, Frédéric Bevilacqua

Mots-clés :
Interaction, Synchronization, Music, Score, Graphic, Programming

2012

INScore - An Environment for the Design of Live Music Scores

Linux Audio Conference, 2012, Stanford, United States. pp.47-54

INScore is an open source framework for the design of interactive, augmented, live music scores. Augmented music scores are graphic spaces providing representation, composition and manipulation of heterogeneous and arbitrary music objects (music scores but also images, text, signals...), both in the graphic and time domains. INScore includes also a dynamic system for the representation of the music performance, considered as a specific sound or gesture instance... Lire la suite

INScore is an open source framework for the design of interactive, augmented, live music scores. Augmented music scores are graphic spaces providing representation, composition and manipulation of heterogeneous and arbitrary music objects (music scores but also images, text, signals...), both in the graphic and time domains. INScore includes also a dynamic system for the representation of the music performance, considered as a specific sound or gesture instance of the score, and viewed as signals. It integrates an event based interaction mechanism that opens the door to original uses and designs, transforming a score as a user interface or allowing a score self-modification based on temporal events. This paper presents the system features, the underlying formalisms, and introduces the OSC based scripting language.

Dominique Fober, Yann Orlarey, Stéphane Letz

Mots-clés :
Graphic, Interaction, Music, Score, Synchronization

2010

INTERLUDE - A FRAMEWORK FOR AUGMENTED MUSIC SCORES

Sound and Music Computing Conference, 2010, Barcelona, Spain. pp.233-240

An Augmented Music Score is a graphic space providing the representation, composition and manipulation of het- erogeneous music objects (music scores but also images, text, signals...), both in the graphic and time domains. In addition, it supports the representation of the music perfor- mance, considered as a specific sound or gestural instance of the score. This paper presents the theoretical foundation of the augmented music score as well as an application -... Lire la suite

An Augmented Music Score is a graphic space providing the representation, composition and manipulation of het- erogeneous music objects (music scores but also images, text, signals...), both in the graphic and time domains. In addition, it supports the representation of the music perfor- mance, considered as a specific sound or gestural instance of the score. This paper presents the theoretical foundation of the augmented music score as well as an application - an augmented score viewer - that implements the proposed solutions.

Dominique Fober, Christophe Daudin, Yann Orlarey, Stéphane Letz

Mots-clés :
Graphic, Interaction, Music, Score, Synchronization